A game that determines learning styles and traits based on info subtly gathered through gameplay.
A game that determines learning styles and traits based on info gathered subtly through gameplay.
Web Implementation:
Can be done by using the port at https://github.com/TannerRogalsky/love.js. This can be used to access the game on localhost.
Instructions and initial setup are on the page.
Software and Libaries:
Uses Love2D game engine with lua.
Uses bump.lua libary for basic rectangle collision detection.
Uses middleclass.lua and stateful.lua for state handling
https://github.com/kikito/bump.lua