Project to test out mesh cutting, parameterization, and atlas generation
Attempting to read in a colored vertex mesh from OBJ and output a proper textured image. Test models are captured with Intel D435 using custom surface reconstruction software and saved in colored OBJ format.
Import OpenNL library and use Least Squares Conformal Maps algorithm for mesh parametrization.
http://alice.loria.fr/index.php/software/4-library/23-opennl.html
Import Libpng library from VCPKG for creating and saving png files
Implement Interpolated Triangle drawing for the creation of the texture maps
https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation/rasterization-stage
Investigate Mesh cutting algorithms
Patrick Abadi, Daniel Packard