C# UCI Compatible Chess AI
This is a Chess Playing AI I wrote my Senior Year of High School. It’s written in C#, and has several features
() UCI Compatibility
() Standalone Play
() Evaluation
In favor of increased speed and evaluation, I am abandoning this project and rewriting the engine in C++. The new engine will be called Dolphin Chess, and will feature bitboards, location based piece weights, and (tons) more speed.