TcpClient comunication client where we are sending data on one thread and listening on another thread.
TcpClient comunication client that sends data on one thread and listening on another thread.
This is basically a copy of Matt Davis implementation on StackOverflow with lots of added stuff.
There are two ways you can run this.
All the data I’m sending to the service gets concatenated into one big (1024 byte) string. This is something I was going to research with the WinForms project.
WinForms and Xamarin clients are not able to connect to the service and send or receive data. See my Bug ‘NetworkStream seams to be writing to socket but stream.DataAvailable in Reciever is always false’
I would REALLY appreciate all the help/pointers you can offer!