Music and SFX managing system made with Unity
Thanks for checking out the project!
This framework will remain
Open Source
Current status at a glance:
Unity version: 2019.2.1f1
Platforms : Windows/Mac/Linux/Android/IOS
NOTE :- The Name Is The Key Mentioned Above In The How It Works Section. You Have To Remember The Key As It Will Be Used In A Single Line Code To Play/Switch SFX/Music.
NOTE :- The Name Is The Key Mentioned Above In The How It Works Session. You Have To Remember The Key As It Will Be Used In A Single Line Code To Play/Switch SFX/Music.
In The Function Where You Want To Play/Switch The Music Track Add This Line Of Code.
AudioManager.instance.PlayMusic ("KEY Of That Music You Want To Play");
In The Example Case its
AudioManager.instance.PlayMusic ("Music01");
In The Function Where You Want To Play The Sound/SFX Add This Line Of Code.
AudioManager.instance.PlaySound ("KEY Of That Sound You Want To Play);
In The Example Case its
AudioManager.instance.PlaySound ("Bounce");