Octa is a anticheat for San Andreas Multiplayer
Octa is a powerful anti-cheat service that counteracts cheating in San Andreas Multiplayer, using Pawn.RakNet, which makes it faster and more effective than any classic anti-cheat.
⚠️ Warning: this project is no longer supported, I’m not going to update it anymore.
pawno/include
#include <octa-anticheat>
#include <octa-damage>
Octa calls a function when a cheating attempt is detected, this function contains the identifier number of the cheat and ID of the player. In the test.pwn
file you have a usage example.
public OnCheatDetected(playerid, cheat_id, const cheat_name[], cheat_detections)
{
static const fmt_str[] = "[{939393}%i{FFFFFF}] Cheat Detected: {EE5454}%s{FFFFFF} - Detections: {EFD755}%d";
new string[sizeof(fmt_str) + (-2 + 64) + (-2 + 8)];
strunpack(string, ANTICHEAT_INFO[cheat_id][ac_name], sizeof(string));
format(string, sizeof(string), fmt_str, playerid, string, cheat_detections);
SendClientMessageToAll(-1, string);
ot_CheatKick(playerid, cheat_id);
return 1;
}