Gravitational 2D shooter game from the 90's
The original README.txt can be found as
src/README.txt.
The original user manual can be found as
doc/manual.txt.
This is a classic 90s 2D cave flying shooter game, ported to SDL2. It
runs on at least macOS, Linux and Windows.
The port is maintained by the Suomipelit
organization, whose mission is to archive, port, and maintain classic
Finnish freeware and shareware games. Feel free to join the
Suomipelit Slack too!
This port is based on KOPS’s SDL1 port sources released by the original
author at
SourceForge. Released
sources were versioned as 1.2
. However the popular KOPS SDL1 port was
released as version 1.0
, so there might be some changes to the original.
Changes in SDL2 port:
Game always starts in windowed mode
Left alt + return toggles full-screen
Partial A.I. (bot) code added after 1.0
release has been disabled by
default. It can be re-enabled with EXPERIMENTAL_BOT_SUPPORT
flag
Sounds have been ported from FMOD to SDL2_Mixer
Greatly reduced CPU load
F9/F10 can be used to adjust the internal game clock.
Fixes:
Type changes to fix runtime crash on x64 builds
Crash fix when picking up ammo, likely introduced after 1.0
release
Requirements:
brew install sdl2
sdl2_mixer zlib
Note While KOPS port is fully playable with official SDL2_Mixer,
the music track looping doesn’t work correctly. While you probably
won’t even notice the difference unless you know what to listen for,
it can be fixed by compiling SDL2_Mixer by yourself and changingsettings.mLoopCount = 0;
to settings.mLoopCount = -1;
inmusic_modplug.c
.
Building:
cd bin
cmake ..
cmake --build .
Version 1 - 2019-11-23