项目作者: evan-erdos

项目描述 :
How to Start an Intergalactic Revolution (and Be Happy, Like Me)
高级语言: C#
项目地址: git://github.com/evan-erdos/intergalactic-revolution.git
创建时间: 2016-12-31T02:05:06Z
项目社区:https://github.com/evan-erdos/intergalactic-revolution

开源协议:

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How to Start an Intergalactic Revolution (and Be Happy, Like Me)

[![badge]][tag] [![build]][tag]

Another VR spaceship game by [Electric Heroin][site].


Getting Started

This spaceship game is being developed for multiple platforms.
See the [Releases][tag] page to find a build for your system.

Installing

This game is being developed in Unity, specifically Unity v5.6.0b4.
Developers can download and clone the repository to get started,
whereas everyone else should download a build for their system.

Controls

  • stick 1 x: roll
  • stick 1 y: pitch
  • stick 2 x: yaw
  • stick 2 y: special axis:
    • in Assisted Flight Mode, represents throttle
    • in Manual Flight Mode, aligns your forward direction
  • left trigger: fire current weapon
  • left bumper: switch view
  • right trigger: engage afterburners
  • right bumper: use space brakes
  • square button: switch guns
  • triangle button: switch flight mode
  • cross button: quick hyperspace jump

Changelog

[v0.2.0-alpha][tag]

  • two new space stations, and simple interstellar travel
  • fancy menu, adopted use of profiles to other aspects of engine
  • first commit of the new Adventure framework, all together

[v0.1.0-alpha][tag]

  • created 3 ships, a space station, some asteroids, and space shotguns
  • basic flight controls + two modes
  • started work on netcode
  • regression: NPC pilots like to spin around and crash into things now
  • created a simple LineRenderer-based cockpit HUD
  • migrated lots of unsightly class properties into Profiles

[site]: http://bescott.org/electric-heroin

[tag]: https://github.com/evan-erdos/intergalactic-revolution/releases