项目作者: evan-erdos
项目描述 :
How to Start an Intergalactic Revolution (and Be Happy, Like Me)
高级语言: C#
项目地址: git://github.com/evan-erdos/intergalactic-revolution.git
How to Start an Intergalactic Revolution (and Be Happy, Like Me)
[![badge]][tag] [![build]][tag]
Another VR spaceship game by [Electric Heroin][site].
Getting Started
This spaceship game is being developed for multiple platforms.
See the [Releases][tag] page to find a build for your system.
Installing
This game is being developed in Unity, specifically Unity v5.6.0b4.
Developers can download and clone the repository to get started,
whereas everyone else should download a build for their system.
Controls
- stick 1 x: roll
- stick 1 y: pitch
- stick 2 x: yaw
- stick 2 y: special axis:
- in Assisted Flight Mode, represents throttle
- in Manual Flight Mode, aligns your forward direction
- left trigger: fire current weapon
- left bumper: switch view
- right trigger: engage afterburners
- right bumper: use space brakes
- square button: switch guns
- triangle button: switch flight mode
- cross button: quick hyperspace jump
Changelog
[v0.2.0-alpha][tag]
- two new space stations, and simple interstellar travel
- fancy menu, adopted use of profiles to other aspects of engine
- first commit of the new Adventure framework, all together
[v0.1.0-alpha][tag]
- created 3 ships, a space station, some asteroids, and space shotguns
- basic flight controls + two modes
- started work on netcode
- regression: NPC pilots like to spin around and crash into things now
- created a simple LineRenderer-based cockpit HUD
- migrated lots of unsightly class properties into Profiles
[site]: http://bescott.org/electric-heroin
[tag]: https://github.com/evan-erdos/intergalactic-revolution/releases