Automatic Speech Recognition in Unity.
Discalimer: Currently, the AutomaticSpeechRecognition.cs script is not working as intended. For some reasons, it couldn’t recognize a single word I say. Please make a pull request if you figured out how to solve this issue!
This package provides a fully functional cross platform Automatic Speech Recognition using deep learning models intergrated in Unity with C#!!! Anyone can use this package in any way they want as long as they credit the author(s) and also respect the license agreement.
DeepSpeech is used as the backend of this package. In order to use DeepSpeech, the source code had to be copied manually as there are some unwanted stuffs in the DLL package.
This package depends on:
Packages
folder.native/DeepSpeechClient
, you can choose either CPU or GPU version of DeepSpeech, GPU version is way faster than CPU inferencing.This repository as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license.
See license file for details.