iOS-style wheel picker for Framer
iOS-style wheel picker for Framer
Drop it into your prototype and put this in the top line:
{Picker} = require 'picker'
Pass an array to drum
for a simple, one-drum picker
```picker = new Picker
drum: [“Option A”,”Option B”,”Option C”,”Option D”]
## Multi-drums
1. Create an array of objects make your drum.
drumContent = [
{
options: [“Option A”,”Option B”,”Option C”,”Option D”] # Array of options.
width: Screen.width / 2 # Specificy a width. You’ll need to do this.
textAlign: “right” # Optionally, change the alignment.
},
{
options: [“Z”, “Y”, “X”, “W”, “V”, “U”,”T”]
startIndex: 3
width: Screen.width / 2
textAlign: “left”
}
]
2. Initialize the picker.
multiPicker = new Picker
drums: drumContent
You can use the "hidden" state to switch between it being visible or not
`multiPicker.stateSwitch "hidden"`
...And bring it back with the default state.
`multiPicker.animate "default"`
Each drum is accessed with dot syntax, like `multiPicker.drum0`, `multiPicker.drum1`, etc...
You can access the value like so
multiPicker.drum0.on “change:currentPage”, ->
print @.value
Access the toolbar with `multiPicker.toolbar`. To close the picker when tapping "Done":
multiPicker.toolbar.onTap ->
timePicker.stateSwitch “hidden”
```