A patch for the turquoise bladed hilt in Oldflash's saber mod that fixes the issue with the blade being stuck on
This is a patch for the turquoise bladed hilt (w_lghtsbr_008) and the bronze bladed short hilt (w_shortsbr_006) in Oldflash’s Lightsaber Replacement Hilts and Short Lightsaber Replacement Hilts (respectively) mods. The have the same issue that the original turquoise hilt in K1 had, where the blade would be stuck on/activated when transitioning to a new module until the player performed a flourish, engaged in combat, or otherwise triggered a lightsaber animation that reset the blade. This is due to Bioware misconfiguring the original model, created for the Yavin DLC for K1, where the scale on the blade planes was erroneously set to 1 instead of 0.
Because making recompiled models available would require permission from Oldflash, instead I have created binary difference patches using HDiffPatch which can be applied to the original models to fix the issue without the need for redistributing any of Oldflash’s work.
For Windows users:
OLDFLASH_SABER_FIX.BAT
to apply the patch.For Linux/Mac users:
chmod +x ./hpatchz
./hpatchz -f w_lghtsbr_008.mdl oldflashpatch008a w_lghtsbr_008.mdl
./hpatchz -f w_lghtsbr_008.mdx oldflashpatch008b w_lghtsbr_008.mdx
./hpatchz -f w_shortsbr_006.mdl oldflashpatchs006a w_shortsbr_006.mdl
./hpatchz -f w_shortsbr_006.mdx oldflashpatchs006b w_shortsbr_006.mdx