Sources for the Ludum Dare event website
Jammer Core is the software that runs Ludum Dare game jam events. It is currently live on ldjam.com
NOTE: For better clarity, we are rebranding this software to Jammer Core (formerly ludumdare
). The Ludum Dare game jam is still Ludum Dare, but to help reduce confusion with everything else called Ludum Dare, the software powering Ludum Dare has a new name.
Want to help out? Setup Instructions are here:
https://github.com/JammerCore/DairyBox
Development discussion (site-dev only please):
Many folder are documented. Just browse the tree to learn about the contents.
Source code is found here:
These folders contain the live sites that are served. They tend to be simple PHP
files that include things from the /src
folder. They also contain the output of the toolchain (in the /-/
subfolder).
ludumdare.com
eventually.These are not currently in active development.
jammer.bio/your-user-name
/vx/
is experimental and may change. We are working towards a /v1/
launch soon.The Makefile
is the core build script. It is used to build the project. Invoke it with the make
command from inside the VM (or outside with appropriate config).
Usage:
make
- Compile all changed files and build the targetmake clean
- Delete all intermediate files. NOTE: When you make
again, everything needs to be recompiledmake lint
- Run all code through the linter. NOTE: make
only lints files that have changed. This lints everythingmake all
- Build all targets (default, until you set TARGET in config.mk
)make TARGET=public-ludumdare.com
- Make a specific target (in this case, public-ludumdare.com
)make mini
- Like make
, but refreshes the UID (used to bypass caching proxies, etc)make clean-some
- Clean, but don’t delete the output files (useful when clean building on live)make clean-all
- Clean all targetsmake clean-svg
, make clean-css
, make clean-js
- Clean specifically the SVG, CSS, or JSmake clean-all-svg
, make clean-all-css
, make clean-all-js
- Clean specifically the SVG, CSS, or JS of all targetsmake lint-all
- Lint all code for all targetsmake lint-css
, make lint-js
, make lint-php
- Lint specifically the CSS, JS and PHP codemake lint-all-css
, make lint-all-js
, make lint-all-php
- Lint specifically the CSS, JS, or PHP code of all targetsmake clean-lint
- Force re-linting of everything on buildconfig.mk
- Create this file and you can hardcode makefile settingsTARGET=public-ludumdare.com
to build just Ludum DareDEBUG=true
to enable debug builds (append ?debug
to the URL)SOURCEMAPS=true
to enable Source Maps. NOTE: Requires a full rebuild when changedJOBS=2
to compile using 2 threads (parallel build)1
and 2
, it you’ll need to change the number of CPUs in Vagrantfile
, as well as set JOBS.NOCOLOR=1
to disable color escape codes from output
C,J Sec Change Diff
-----------------------
1,1: 901 = 100% = 0%
2,2: 521 = 173% = 73%
3,3: 427 = 211% = 38%
4,4: 401 = 225% = 14%
8,8: 824 = 109% = -116%