game engine for libgdx
Simple game engine for libgdx
repositories {
maven { url "https://jitpack.io" }
}
dependencies {
compile 'com.github.BlackDizel
0.6'
}
In core
module replace Core.java
class content like
```java
public class Core extends ApplicationAdapter {
private Engine engine;
@Override
public void create () {
engine = new Engine();
engine.load();
engine.getInjector().getNavigator().navigateScreen(new ScreenMain()); //ScreenMain implements IScreen interface
setColorClear();
}
@Override
public void render () {
engine.render();
}
@Override
public void dispose () {
engine.dispose();
}
public void resize(int width, int height) {
Engine.getInstance().resize(width, height);
}
}
```