Kotlin OpenGL Mathematics Library
A conceptual port of the OpenGL Mathematics C++
library (GLM). Inspired by JGLM. I call this conceptual because a direct port of GLM to Kotlin wouldn’t
make a ton of sense. So, instead, I’ve taken the concept of providing some of
the functionality of GLSL and
the missing matrix capabilities of modern OpenGL and move those to Kotlin.
The current version is 1.0.0.
KGLM is available in Maven Central so just add this to your POM (or adapt to whatever build tool you use that supports Maven artifacts):
<dependency>
<groupId>com.hackoeur</groupId>
<artifactId>kglm</artifactId>
<version>1.0.0</version>
</dependency>
JGLM does not require any external libraries! The only things you’ll need are
In order to build just clone the repository and run:
mvn clean install