项目作者: WaveEngine

项目描述 :
This demo uses compute shader capabilities to generate skinned animated models
高级语言: HLSL
项目地址: git://github.com/WaveEngine/GPUSkinningDemo.git
创建时间: 2020-11-20T10:55:47Z
项目社区:https://github.com/WaveEngine/GPUSkinningDemo

开源协议:MIT License

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GPUSkinningDemo

This demo uses the new Wave Engine 3.1 compute shader capabilities to generate skinned animated models in a impressive performance boost.

alt Screenshot

Original model available in Microsoft 3D Viewer

Build and Test

Required Visual Studio 16.8 with .NET5 support

Special Keys

  • W,S,D,A: Camera movement.
  • Right Click + Mouse: Camera look.
  • Space: Cycle model animations.
  • H: Show / Hide hierarchy information.

Powered by WaveEngine 3.1

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