Game Engine/Framework
The GL in OpenGL stands for “Good Luck” because you are going to need it.
KernEngine is a Game Engine/Framework for realtime 3d rendering and game development.
Extracted from 2 projects for university courses.
Development is done with
Conan install for debug and release builds
conan install . --build=missing --settings=build_type=Debug
conan install . --build=missing --settings=build_type=Release
CMake project generation
On Windows
cmake --preset conan-default
On Linux
cmake --preset conan-debug
cmake --preset conan-release
On Windows, open the generated solution file in the build folder.
On Linux use
cmake --build build/Debug
cmake --build build/Release
Relevant tutorials