A toy language
lang is a toy language compiled into assembly code targeting x86_64-linux.
lang has six types of values: int
, bool
, string
, range
, array
and function
.\
Each type has the literal to represent its value.
// int (signed 64-bit)
42
-7
// bool
true
false
// string
"foo"
// range
0..100
// array
["apple", "banana", "orange"] // [3]string
// function
(a: int, b: int) -> int { return a + b; } // (int, int) -> int
lang has the following operators:
// arithmetic operators
5 + 2
5 - 2
5 * 2
5 / 2
5 % 2
-(5)
// comparison operators
5 == 2
5 != 2
5 < 2
5 <= 2
5 > 2
5 >= 2
// logical operators
true && false
true || false
!true
// `in` operator
2 in 0..5 // => true
5 in 0..5 // => false
2 in [0, 1, 2, 3, 4] // => true
5 in [0, 1, 2, 3, 4] // => false
Operator priority is similar to other languages.
1 + 2 * 3 // => 7
(1 + 2) * 3 // => 9
Using var
statement, we can declare a variable that holds a value.
var num: int = 3 + 5;
Variable type annotation can be omitted.\
In which case, it is inferred by the type of initial value.
var name = "foo", age = 20; // name: string, age: int
var primes = [2, 3, 5, 7, 11]; // primes: [5]int
A value of variable can be reassigned.
var num = 0;
num = 3;
num += 7;
printf("%d\n", num) // => 10
Using func
statement, we can declare a named function.\
It is required to annotate the types of parameters and return value.
func mul(a: int, b: int) -> int {
return a * b;
}
printf("%d\n", mul(3, 5)); // => 15
Function literal generates an anonymous function.
(name: string) -> {
printf("Hello, %s\n", name);
}("foo");
// => Hello, foo
Anonymous function can be stored in a variable and called by its name.
var fib = (n: int) -> int {
if n < 2 {
return n;
}
return fib(n - 2) + fib(n - 1); // recursive call
}
printf("%d\n", fib(10)); // => 55
lang has if
, while
and for
statements like other languages.
if true {
puts("foo");
}
// => foo
var n = 30;
if n in 0..10 {
puts("small");
} else if n in 10..20 {
puts("medium");
} else {
puts("large");
}
// => large
var n = 0;
while n < 10 {
if n % 2 == 0 {
continue;
}
printf("%d ", n);
n += 1
}
// => 1 3 5 7 9
var n = 0;
while true {
printf("%d ", n);
n += 1;
if n >= 5 {
break;
}
}
// => 0 1 2 3 4
for n in 0..5 {
printf("%d ", n);
}
// => 0 1 2 3 4
for s in ["a", "b", "c"] {
printf("%s ", s);
}
// => a b c