A lightweight, dependency-free and responsive javascript plugin for particle backgrounds.
A lightweight, dependency-free and responsive javascript plugin for particle backgrounds.
This is a fork of particles.js.
Compared to the archived original project, this library is written in typescript, fixes several bugs and includes some significant performance improvements.
React server-side rendering, and therefore also usage within Gatsby, is supported out of the box.
Install the library via npm:
npm install --save @codegewerk/particle-cloud
Alternatively, the minified package can be used directly via a CDN.
<script src="https://unpkg.com/@codegewerk/particle-cloud@1.x/dist/particles.min.js"></script>
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<style>
html,
body {
margin: 0;
padding: 0;
height: 100%;
}
.background {
position: absolute;
display: block;
top: 0;
left: 0;
z-index: 0;
height: 100%;
}
</style>
</head>
<body>
<canvas class="background"></canvas>
<script src="https://unpkg.com/@codegewerk/particle-cloud@1.x/dist/particles.min.js"></script>
<script>
const instance = new ParticleCloud({
connectParticles: true,
selector: ".background",
});
instance.start();
</script>
</body>
</html>
npm
You need to import the ParticleCloud
class before using the library.
import ParticleCloud from "@codegewerk/particle-cloud";
const instance = new ParticleCloud({
connectParticles: true,
selector: ".background",
});
instance.start();
import React, { useEffect } from "react";
import ParticleCloud from "@codegewerk/particle-cloud";
export default function ParticleCloudCanvas() {
useEffect(() => {
const instance = new ParticleCloud({
speed: 0.2,
maxParticles: 100,
selector: ".particles",
color: ["#f58220", "#d28645", "#dddddd"],
connectParticles: true,
});
instance.start();
return () => instance.destroy();
}, []);
return <canvas className="particles"></canvas>;
}
Key | Type | Default | Description |
---|---|---|---|
selector |
string | - | Required: The CSS selector of your canvas element |
maxParticles |
number | 100 |
Optional: Amount of particles |
sizeVariations |
number | 3 |
Optional: Maximum size of each particle |
speed |
number | 0.5 |
Optional: Movement speed of each particle |
color |
string or string[] | #000000 |
Optional: Color(s) of the particles and connecting lines |
minDistance |
number | 120 |
Optional: Distance in px for connecting lines |
connectParticles |
boolean | false |
Optional: true /false if connecting lines should be drawn or not |
responsive |
BreakpointEntry[] | [] |
Optional: Array of objects containing breakpoints and options |
When any breakpoint options are specified, the library tries to find the smallest breakpoint with is still larger than the
current screen size.
If there is not such breakpoint, the library will fall back to the general settings.
If there is a suitable breakpoint, the relevant options from the general settings are overwritten with the breakpoint specific
options.
Key | Type | Default | Description |
---|---|---|---|
breakpoint |
number | - | Required: The breakpoint value |
options |
BreakpointOptions | - | Required: The breakpoint options |
Each BreakpointOptions
has the following fields:
Key | Type | Default | Description |
---|---|---|---|
maxParticles |
number | undefined |
Optional: Amount of particles |
sizeVariations |
number | undefined |
Optional: Maximum size of each particle |
speed |
number | undefined |
Optional: Movement speed of each particle |
color |
string or string[] | undefined |
Optional: Color(s) of the particles and connecting lines |
minDistance |
number | undefined |
Optional: Distance in px for connecting lines |
connectParticles |
boolean | undefined |
Optional: true /false if connecting lines should be drawn or not |
import ParticleCloud from "@codegewerk/particle-cloud";
const instance = new ParticleCloud({
selector: ".background",
maxParticles: 1000,
connectParticles: true,
responsive: [
{
breakpoint: 300,
options: {
color: "#ff0000",
maxParticles: 200,
},
},
{
breakpoint: 600,
options: {
color: "#00ff00",
maxParticles: 600,
},
},
],
});