A simple launcher for BloodGDX and RedneckGDX.
IMPORTANT! As of 16 March 2019, this launcher is obsolete. The newly announced multiport called BuildGDX is bundled with a portable JRE and a launcher and will replace BloodGDX and RedneckGDX.
This program is a Windows launcher for libGDX-based source ports for Blood and Redneck Rampage called BloodGDX and RedneckGDX by Alexander ‘M210’ Makarov. It can start the game with a portable Java runtime, so you don’t have to install Java if you don’t want to.
Duke4.net forum member NightFright has already released a launcher for BloodGDX bundled with jPortable. I developed this idea further by supporting the more recent OpenJDK Runtime for starting the game, and added RedneckGDX support.
You can download jPortable or OpenJDK from the links the Links section of this readme. Make sure you unpack the runtime in the game’s folder:
C:\Path\To\Your\Game\jre
C:\Path\To\Your\Game\JavaPortableLauncher
If you don’t have any of these in your game folder but have Java installed, it just uses your installed runtime anyway.
The launcher was written in C#, and so it needs .NET 3.5 to run (it’s included with Windows 7+ and available for XP, so that won’t be an issue).
You need Visual Studio 2017 to compile this program. You can build BloodGDX.exe
and RedneckGDX.exe
by selecting the configurations named Blood - Release and Redneck - Release respectively.