Unity presets browser editor window.
Unity presets browser editor window.
Unity 2018.1 introduced Presets feature
to improve editor workflow. While presets can be found via project window search, it’s not possible to filter presets by type or
determine preset asset validity in project window. Presets browser editor window addresses this issues and serves as central
place to access all project presets.
The package is available on the openupm registry. It’s recommended to install it via openupm-cli.
openupm add com.rfadeev.pumpeditor.presetsbrowser
Project supports Unity Package Manager. To install project as Git package do following:
Packages/manifest.json
file.dependencies
to have com.rfadeev.pumpeditor.presetsbrowser
package:
{
"dependencies": {
"com.rfadeev.pumpeditor.presetsbrowser": "https://github.com/rfadeev/presets-browser.git"
}
}
Alternatively, add this repository as submodule under Assets
folder or download it and put to Assets
folder of your Unity project.
Access presets browser via Unity toolbar: Window -> Pump Editor -> Presets Browser.
Preset can be invalid if you delete the class it was referencing. To filter presets by validity use validity toolbar.
Following options are supported:
All
- show all preset assets regardless of whether they are valid or not.Only Valid
- show only valid preset assetsOnly Invalid
- show only not valid preset assetsUse Filter by preset type
toggle to control filtering of listed preset assets:
Only Invalid
validity toolbar optionClick preset asset object field to ping object in project window. Click Select
button to select preset asset in project window.