The official C# Client for NATS
NATS .NET is a client library designed to connect to the NATS messaging server,
fully supporting all NATS features.
It integrates seamlessly with modern .NET asynchronous interfaces such as
async enumerables and channels, and leverages advanced .NET memory, buffer and IO features. (supports server v2.11)
Check out NATS .NET client library documentation for guides and examples.
[!NOTE]
Don’t confuse NuGet packages!
NATS .NET package on NuGet is called NATS.Net.
There is another package calledNATS.Client
which is the older version of the client library
and will be deprecated eventually.[!TIP]
NATS .NET now supports .NET Standard 2.0 and 2.1 along with .NET 6.0 and 8.0,
which means you can also use it with .NET Framework 4.6.2+ and Unity 2018.1+.
NATS is a high-performance, secure, distributed messaging system.
It’s a connective technology tailored for modern distributed systems,
facilitating efficient addressing, discovery, and message exchange.
It supports dynamic service and stream processing across various locations and devices,
enhancing mobility, security, and independence from traditional constraints such as DNS.
Head over to NATS documentation for more information.
Install the NATS.Net package from NuGet:
dotnet add package NATS.Net
Run a local nats-server
to use or connect to the demo server if you’re not behind a firewall:
await using var client = new NatsClient("demo.nats.io");
Basic messaging:
// NATS core M:N messaging example
await using var client = new NatsClient();
// Subscribe on one terminal
await foreach (var msg in client.SubscribeAsync<string>(subject: "foo"))
{
Console.WriteLine($"Received: {msg.Data}");
}
// Start publishing to the same subject on a second terminal
await client.PublishAsync(subject: "foo", data: "Hello, World!");
Persistence with JetStream:
For this you need to run the server with JetStream enabled if you’re using a local server.
// NATS JetStream basic publish-consume example
await using var client = new NatsClient();
var js = client.CreateJetStreamContext();
// Create a stream to store the messages
await js.CreateStreamAsync(new StreamConfig(name: "ORDERS", subjects: new[] { "orders.*" }));
// Publish a message to the stream. The message will be stored in the stream
// because the published subject matches one of the the stream's subjects.
var ack = await js.PublishAsync(subject: "orders.new", data: "order 1");
ack.EnsureSuccess();
// Create a consumer on a stream to receive the messages
var consumer = await js.CreateOrUpdateConsumerAsync("ORDERS", new ConsumerConfig("order_processor"));
await foreach (var jsMsg in consumer.ConsumeAsync<string>())
{
Console.WriteLine($"Processed: {jsMsg.Data}");
await jsMsg.AckAsync();
}
See more details, including how to download and start NATS server and JetStream in our documentation.
Additionally check out NATS by example - An evolving collection of runnable, cross-client reference examples for NATS.
You are welcome to contribute to this project. Here are some steps to get you started:
You can report bugs and request features
by opening an issue on GitHub.
You can join the community asking questions, sharing ideas, and helping others:
#dotnet
channel[!NOTE]
Please make sure to sign your commits. All commits must be signed before a Pull Request can be merged.
NATS.Net.sln
solution in Visual Studio, Rider or VS Code (or any other editor of your choice)NATS.Client.Platform.Windows.Tests
which is a subset of tests that should pass on WindowsNATS.Client.CoreUnit.Tests
and NATS.Client.Core2.Tests
which are more stabledotnet format
at root directory of project to clear warnings that can be auto-formatteddotnet build
at root directory and make sure there are no errors or warningsPlease also check out the Contributor Guide and Code of Conduct.
This library is based on the excellent work in Cysharp/AlterNats