项目作者: Dvergar
项目描述 :
Resources for game development on haxe
高级语言: Haxe
项目地址: git://github.com/Dvergar/awesome-haxe-gamedev.git
Awesome Haxe Game Development 
A curated list of game development resources for Haxe 4, a high level strictly typed programming language which is used to produce cross-platform native code.
Feel free to update it.
Contents
Game engines
Those are Haxe 4 compatible game engines
- Armory (Kha) - An open-source 3D game engine with full Blender integration (
Web
, Mobile
, Desktop
, Consoles
). - Away3D - An open source, real-time 3D engine for OpenFL (
Web
, Mobile
, Desktop
). - ceramic - Cross-platform 2D framework (
Web
, Mobile
, Desktop
, Unity
). - HaxeFlixel (OpenFL) - Free, cross-platform 2D game engine powered by OpenFL (
Web
, Mobile
, Desktop
, Consoles
). - Haxegon (OpenFL) - A programming library for beginners. Powered by OpenFL and Starling (
Web
, Mobile
, Desktop
, Consoles
). - Heaps - High Performance Game Framework (
Web
, Mobile
, Desktop
, Consoles
). - hxdefold - Haxe/Lua externs for Defold game engine (
Web
, Mobile
, Desktop
). - OpenFL - Interactive game and app development library (
Web
, Mobile
, Desktop
, Consoles
). - Starling - The “Cross-Platform Game Engine”, a popular Stage3D framework (
Web
, Mobile
, Desktop
). - Stencyl (OpenFL) - Create Flash, HTML5, iOS, Android, and desktop games with no code (
Mobile
, Desktop
). - unreal.hx - Haxe Integration for Unreal (
Web
, Mobile
, Desktop
, Consoles
). - HxGodot (Godot 4.0) - A Haxe GDExtension for Godot 4 (
Web
, Mobile
, Desktop
, Consoles
).
Low-level Engine
- Kha - Ultra-portable, high performance, open source multimedia framework (
Web
, Mobile
, Desktop
, Consoles
). - Lime - A flexible, lightweight layer for Haxe cross-platform developers (
Web
, Mobile
, Desktop
). - linc_glfw - Desktop - GLFW binding (multi-platform library for OpenGL, OpenGL ES and Vulkan) (Desktop).
- NME - A cross-platform native backend (
Web
, Mobile
, Desktop
). - 3DSHaxe - Make 3ds homebrew! (
3DS
).
Physics
- echo - Simple Physics Library.
- haxebullet - Bullet 3D Physics.
- nape-haxe4 - Physics Engine (the original Haxe3 version of nape can be found here).
Architecture
IoC == Inversion of Control
EC == Entity Component
ECS == Entity-Component-System
FSM == Finite State Machine
MVC == Model View Controller
- awe6 -
IoC
, EC
- The inverted game framework, is a development tool focused on Future Proofing. - ecx -
ECS
- An Entity Component System framework. - hexMachina -
MVC
- A powerful multi-modular MVC framework. - OSIS -
ECS
- Entity Component System architecture with networking support.
Networking
Serialization and storage
- Bits - Binary bit flags with unlimited amount of bits.
- CastleDB - A structured static database easing collaboration.
- hxbit - A binary serialization and network synchronization library.
- PODStream - Plain Old Data serializer.
Games
- Darksburg - Heaps -
Desktop
.
- Dead Cells - Heaps -
Desktop
, Consoles
.
- Defender’s Quest - HaxeFlixel (OpenFL) -
Desktop
, Consoles
.
- Defender’s Quest 2 - HaxeFlixel (OpenFL) -
Desktop
.
- Dicey Dungeons - Haxegon (OpenFL) -
Desktop
, Consoles
.
- Evoland - Heaps -
Desktop
, Mobile
.
- Northgard - Heaps -
Desktop
.
- Papers, Please - OpenFL -
Desktop
, iOS
, PsVita
.
- Pocket Kingdom - HaxePunk (OpenFL)-
Desktop
.
- rymdkapsel - OpenFL -
Desktop
, Mobile
.
- Spellbreak - unreal.hx -
PC
, PS
, Xbox
, Switch
.
- The Westport Independent - Luxe -
Desktop
, Mobile
.
More showcase :
Miscellaneous
3rd party API
AI
goap - Goal-oriented action planner for AI.
Animation
- spine-hx - Spine runtime automatically converted from the official Java/libgdx runtime.
- HaxeFlixel - Spine parser.
- Heaps-Spine - Spine player for heaps.
- heaps-aseprite - Load and render sprites and animations in Aseprite format.
- openfl-aseprite - Load and render sprites and animations in Aseprite format.
- openfl-spine - Render Spine animation in the OpenFL engine, rendering processing can be achieved throughSprite and Tilemap.
- ase - File format reader/writer for .ase/.aseprite without external dependencies.
- flxgif - Yagp’s Gif Player for HaxeFlixel.
Audio
- sfxr-hx - Pure haxe implementation of Sfxr.
Color manipulation
- nxColor - Color manipulation library.
Collision
- differ - A separation axis theorem collision library.
Computer Vision
- Vision - Cross platform computer vision library.
Data structures
Dialogues
- hxyarn - Parser and runner for Yarn dialogue files.
Editor
Helpers
Localization
- firetongue - A translation/localization framework.
Map parser
- PyxelEdit Map Importer - Parser for maps generated by the editor PyxelEdit.
- Heaps - Built-in parser for Tiled.
- HaxeFlixel - Parser for Tiled & Ogmo.
- LEd - 2D level editor with a typed compile time loader.
- TiledHX - A comprehensive modern Tiled parser.
Math helpers
- hxmath - A game-oriented math library.
- haxe-glm - A toolset for using 2, 3, and 4 dimensional vectors and matrices, as well as quaternions.
- hx-vector2d - Worlds most complete Vector2d / Point class. With operator overloading.
Modding
- polymod - An atomic modding framework for games/apps.
Particles
Monetization
- extension-iap - Provides an access to in-app purchases (iOS) and in-app billing (Android) for OpenFL projects using a common API. Fork of this.
Pathfinding
- pathfinder - Easy A* pathfinding algorithm.
- astar - Versatile framework-agnostic A-star solver Library.
Procedural generation
- Dungeon builder - A set of dungeon generation algorithm (works w/ hx4 w/ minor changes).
Shaders
- HGSL - Haxe to GL Shading Language.
- parasol - HaxeFlixel library of shaders.
Sprite
Texture Packer
- hxpk - Port of the libGDX Texture Packer.
Tweening
UI
- domkit - CSS Components based strictly typed UI framework.
- flixel-ui - GUI library for HaxeFlixel.
- HaxeUI - UI library with multiple framework backends (HTML5, Kha, OpenFL, PixiJS, WxWidgets, and a number of others as works in progress).
- Feathers UI - Cross-platform graphical user interface components for creative frontend projects.
Video
- hxCodec - Adds native video playback on HaxeFlixel and OpenFL.
Articles
Other haxe lists