项目作者: Pinsius

项目描述 :
C++/SDL2/OpenGL GUI library
高级语言: C++
项目地址: git://github.com/Pinsius/PinGUI.git
创建时间: 2017-02-11T00:12:20Z
项目社区:https://github.com/Pinsius/PinGUI

开源协议:Other

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PinGUI

C++/SDL2/OpenGL created by Lubomir “Pinsius” Barantal

Extensions:
Glew for OpenGL functions.
http://glew.sourceforge.net/

SDL + its extensions:
SDL_TTF
SDL_Image
https://www.libsdl.org/

GLM library for matrix operations
http://glm.g-truc.net/0.9.8/index.html

Boost (for bind function)
http://www.boost.org/

I stopped to continue the development of this GUI library, as I´ve decided to dedicate my spare time to development of my own game engine. However, I was able to create my first editor prototypes using this library, it served well, but needed much more effort and time for its development. The code doesn´t have best architecture, but its working, and you may use it as you want. Thanks.
I won´t delete the description below, so it stays as before.

Some of its features are :

  • Text creation (using SDL_TTF extension)
  • Dynamic text handling(if you write a variable, library will automatically update the text if the variable changes)
  • Basic gui elements (that can be networked together so elements can consist of other elements and create pure new style)
  • Advanced window creation options
  • Multitabbing (window can has more tabs with different content)
  • Scrolling
  • Windows have its own coordinate system ( [0;0] is the left corner of the window)
  • Each tab can have its own settings (for example font)

Video : https://www.youtube.com/watch?v=YxVG0uQdU_Y

This library was developed primary for learning purposes but now i consider it to be able
to handle also the GUI in my projects ( even if it still needs lot of improvements).