项目作者: amitshekhariitbhu

项目描述 :
Glide Bitmap Pool is a memory management library for reusing the bitmap memory
高级语言: Java
项目地址: git://github.com/amitshekhariitbhu/GlideBitmapPool.git
创建时间: 2016-06-17T15:48:57Z
项目社区:https://github.com/amitshekhariitbhu/GlideBitmapPool

开源协议:Apache License 2.0

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Glide Bitmap Pool

About Glide Bitmap Pool

Glide Bitmap Pool is a memory management library for reusing the bitmap memory. As it reuses bitmap memory , so
no more GC calling again and again , hence smooth running application. It uses inBitmap while decoding the bitmap
on the supported android versions. All the version use-cases has been handled to optimize it better.

Why use this library ?

An Image heavy Application decodes many images , so there will be continuous allocation and deallocation
of memory in application , and that results in very frequent calling of GC(Garbage Collector). And
finally because of very frequent calling of GC , the application UI freezes.
Use Bitmap pool to avoid continuous allocation and deallocation of memory in application
and reduce GC overhead that will result in smooth running application.
Suppose we have to load few bitmap in Android Application.
When we load bitmapOne , it will allocate the memory for bitmapOne.
Then if we don’t need bitmapOne , do not recycle bitmap (as if you recycle, it will make GC to be called) ,
so use this bitmapOne as an inBitmap for bitmapTwo so that , the same memory can be reused for bitmapTwo.
In this way , we can avoid continuous allocation and deallocation of memory in application and reduce GC overhead.
But the problem is that there are few restrictions as android version less than Honeycomb does not supports it ,
few android version less than Kitkat only when we use inSampleSize = 1 , above that it supports
completely and few other issues.
So , all these types of cases are handled in this library

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GET RID OF : GC_FOR_ALLOC freed 1568K, 23% free 37664K/48844K, paused 141ms, total 143ms - (whenever you see this log , your application is lagging)

Requirements

Glide Bitmap Pool can be included in any Android or Java application.

Glide Bitmap Pool supports Android 2.3 (Gingerbread) and later.

Using Glide Bitmap Pool in your application

Add this in your settings.gradle:

  1. maven { url 'https://jitpack.io' }

If you are using settings.gradle.kts, add the following:

  1. maven { setUrl("https://jitpack.io") }

Add this in your build.gradle

  1. implementation 'com.github.amitshekhariitbhu:GlideBitmapPool:1.0.0'

If you are using build.gradle.kts, add the following:

  1. implementation("com.github.amitshekhariitbhu:GlideBitmapPool:1.0.0")

Then initialize it in onCreate() Method of application class, :

  1. GlideBitmapPool.initialize(10 * 1024 * 1024); // 10mb max memory size

Decoding the bitmap from file path

  1. Bitmap bitmap = GlideBitmapFactory.decodeFile(filePath);

Decoding the bitmap from resources

  1. Bitmap bitmap = GlideBitmapFactory.decodeResource(getResources(), R.drawable.testImage);

Decoding the down sample bitmap

  1. Bitmap bitmap = GlideBitmapFactory.decodeFile(filePath,100,100);

Making the bitmap available for recycle or reuse

  1. GlideBitmapPool.putBitmap(bitmap);

Getting the empty bitmap from the pool

  1. Bitmap bitmap = GlideBitmapPool.getBitmap(width, height, config);

Clearing or Trimming Memory

  1. GlideBitmapPool.clearMemory();
  2. GlideBitmapPool.trimMemory(level);

Migrating to Glide Bitmap Pool

  1. // ------ decoding -------
  2. // old code
  3. Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.test1);
  4. // new code
  5. Bitmap bitmap = GlideBitmapFactory.decodeResource(getResources(), R.drawable.test1);
  6. // ------ recycling -------
  7. // old code
  8. bitmap.recycle();
  9. // new code
  10. GlideBitmapPool.putBitmap(bitmap);
  11. // ------ creating a bitmap -------
  12. // old code
  13. Bitmap bitmap = Bitmap.create(width, height, config);
  14. // new code
  15. Bitmap bitmap = GlideBitmapPool.getBitmap(width, height, config);

Important

  1. // Do not use bitmap.recycle();
  2. // use GlideBitmapPool.putBitmap(bitmap); as it will put bitmap in the pool for further reuse.
  3. // Do not use Bitmap.create(width, height, config);
  4. // use GlideBitmapPool.getBitmap(width, height, config); as it returns bitmap from the pool that can be reused.

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Credits and references

TODO

  • More Optimization with further updates.

Check out another awesome library for fast and simple networking in Android.

Another awesome library for debugging databases and shared preferences.

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License

  1. Copyright (C) 2024 Amit Shekhar
  2. Licensed under the Apache License, Version 2.0 (the "License");
  3. you may not use this file except in compliance with the License.
  4. You may obtain a copy of the License at
  5. http://www.apache.org/licenses/LICENSE-2.0
  6. Unless required by applicable law or agreed to in writing, software
  7. distributed under the License is distributed on an "AS IS" BASIS,
  8. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  9. See the License for the specific language governing permissions and
  10. limitations under the License.

Contributing to Glide Bitmap Pool

All pull requests are welcome, make sure to follow the contribution guidelines
when you submit pull request.