Multi OS Houdini Pipeline
Multi OS Houdini Pipeline
Introduction
I was looking for a nice and easy way to setup my environment variables to run houdini on Mac and Linux.
The idea is to have one launcher which detects your current OS and set the different environment variables.
e.g. i use redshift on linux but not on mac os and some cache drive are only avaiable on linux, on mac i need to deactivate the third mouse button….
This pre-defined setup will clone or update all necessary repositories from Github like:
Gamedevelopertools, batch_textures_convert, MOPs, qLib, Lynx.
It comes with some custom hda’s and my own desktop configuration for mac and linux. It will also setup all the typical folders.
Installation for OS X and Linux:
Installation for Windows:
TBA
ToDo:
-support for windows and our internal pipeline stucture.
-better implementation for the jump.pref
-setup project launcher