A Geometry library for Elixir that calculates spatial relationships between two geometries
A Geometry library for Elixir that calculates spatial relationships between two
geometries. Geometries can be of any of the following types:
defp deps do
[{:topo, "~> 1.0"}]
end
The Topo
module provides functions for determining the relationship between
two geometries. Each function returns a boolean and accepts any combination of
Point, LineString, Polygon, MultiPoint, MultiLineString, or MultiPolygon.
intersects?
- Geometries A and B share at least one point indisjoint?
- Disjoint geometries share no points in common. This is theintersects?
result.contains?
- All points of geometry B lie within A. See sectionwithin?
- This is the direct inverse of contains?
. All points ofequals?
- Geometries A and B are equivalent and cover the exactEach of these functions can be passed any two Geometries in either a Map with a:type
and :coordinates
keys or as a struct generated via the Geo library. Coordinates are represented as atoms {x, y}
and multiple coordinates as Lists.
a = %{type: "Polygon", coordinates: [[{2, 2}, {20, 2}, {11, 11}, {2, 2}]]}
b = %Geo.Polygon{coordinates: [[{2, 2}, {20, 2}, {11, 11}, {2, 2}]]}
Topo.equals? a, b # => true
Instead of a Point geometry, just a single coordinate can be used.
a = %{type: "Polygon", coordinates: [[{2, 2}, {20, 2}, {11, 11}, {2, 2}]]}
Topo.intersects? a, {4, 6} # => true
The Topo
library’s functions will automatically attempt to “clean” geometries
passed to them:
contains?
There are a few non-obvious special cases that are worth mentioning:
a = %Geo.Polygon{coordinates: [[{2, 2}, {20, 2}, {11, 11}, {2, 2}]]}
b = %Geo.LineString{coordinates: [{2, 2}, {20, 2}, {11, 11}, {2, 2}]}
Topo.contains? a, b # => false
Topo.intersects? a, b # => true
a = %Geo.LineString{coordinates: [{1, 3}, {2, -1}, {0, -1}]}
b = %Geo.LineString{coordinates: [{1, 3}, {2, -1}, {0, -1}, {1, 3}]}
Topo.contains? a, {1, 3} # => false
Topo.intersects? a, {1, 3} # => true
Topo.contains? b, {1, 3} # => true
It is possible that floating point math imprecision can cause incorrect results for certain inputs. This is often encountered during the line segment comparison (see LineStringPolygonTest for an example). By default, Topo
is strict on intersection math; however, if you with to allow a less strict requirement for line segment intersection, you can set an :epsilon
value at compile time, which will be passed to the SegSeg library (see here for a more detailed explanation).
In your application’s config file add
config :topo, epsilon: true
Topo uses the Application.config_env/3
function to avoid querying the value on each computation, so you may have to clean and recompile the dependencies of your application after changing. The default value is false
will will apply strict comparison to the resulting floating point numbers used in calculating line segment relationships.
> mix test