项目作者: Robert-K

项目描述 :
A collection of fragment shaders I've written using markusfisch's ShaderEditor
高级语言: GLSL
项目地址: git://github.com/Robert-K/ShaderEditor-examples.git
创建时间: 2018-11-06T21:33:31Z
项目社区:https://github.com/Robert-K/ShaderEditor-examples

开源协议:MIT License

下载


ShaderEditor Examples

A collection of over 50 fragment shaders I’ve created using ShaderEditor.

Note that some shaders contain unpolished or unoptimized code. I tediously wrote all of them on my smartphone as a pastime and to prototype ideas on the fly. I hope they’ll inspire you anyway.

Screenshots

How to display them

There are two options:

  1. Download Shader Editor and place the .glsl files in Download/ShaderEditor. In the app, navigate to Settings, scroll all the way down and choose “Import shaders”.
  2. Be a shader wizard, copy the shader into an environment of your choice and supply similar uniform values to the shader.

Be aware that some shaders require specific input textures. Simply download them to your mobile device and import them into Shader Editor.

License

This project is licensed under the MIT License - see the LICENSE file for details.

forthebadge