A ring_span implementation that allows zero construction and destruction
Another search for the one ring.
Thanks to Björn Fahller for writing the original code, I modified it to fit my use cases and extended it to make it have ‘the usual methods’ like capacity() and clear().
Usage:
std::vector<int> v;
v.resize(256);
nostd::ring_span rs(v);
rs.push_back(1); // 'normal' push_back
class Foo{ std::vector<int> values; } ;
std::vector<Foo> v;
v.resize(16);
nostd::ring_span rs(v);
Foo & foo = rs.push_back(); // modify / re-use existing elements without re-construction
features:
restrictions:
The restriction allows the span to be slightly more efficient.
design considerations:
// example added exceptions for error handling
template <typename T>
void safe_push(nostd::ring_span<T> rs, T v)
{
if (rs.size() == rs.capacity())
{
throw std::runtime_error("safe_push exceeds span capacity");
}
rs.push_back(v);
}