Framework (inspired by Ren'Py) for story driven games in Godot.
Rakugo Framework is inspired by Ren’Py game template with addon for story driven games in Godot.
It has dialogue system, some extra tools, nodes, gui and features that most games have auto of the box
The idea is to have a ready to use plug-in for stories, so developers can create narrative driven games with all the amazing features and tools of Godot 3.1+.
Now you can support this project by buing it on itch.io.
You can download 2.0 for Godot 3.1 here.
Games using Rakugo v 0.9.x :
If your game uses Rakugo write to me on Discord.
Games using Rakugo v 2.0.x :
This is game is a demo of VN Rakugo Template.
This template is port of Ren’Py game The Question.
It means games that are for example:
You can use it with:
Q: So it’s about adding a refined writing and dialogue system to the engine?
Q: As a scenarist, what would I gain from using Rakugo over Ren’Py or Twine ?
Q: How does the framework interact with the engine ?
Q: Is it easy to use ?
If you want to help please write to us on our Discord.
Docs repo is here: https://github.com/rakugoteam/RakugoDocs
I need help with this visual script support.
New emoji mode use Twemoji.