PerfView is a CPU and memory performance-analysis tool
PerfView is a free performance-analysis tool that helps isolate CPU and memory-related performance issues. It is a Windows tool, but it also has some support for analyzing data collected on Linux machines. It works for a wide variety of scenarios, but has a number of special features for investigating performance issues in code written for the .NET runtime.
If you are unfamiliar with PerfView, there are PerfView video tutorials.
Also, Vance Morrison’s blog gives overview and getting
started information.
Please see the PerfView Download Page for the link and instructions for downloading the
current version of PerfView.
PerfView requires .NET Framework 4.7.2 or later, which is widely available for all supported versions of Windows.
PerfView is built on a library called Microsoft.Diagnostics.Tracing.TraceEvent, that knows how to both collect and parse Event Tracing for Windows (ETW) and EventPipe (.NET Core trace) data. Thus if there is any information that PerfView collects and processes that you would like to manipulate yourself programmatically, you would probably be interested in the TraceEvent Library Documentation
See the scenarios document to determine which is the best choice for what you’re trying to do.
The PerfView User’s Guide is part of the application itself. In addition, you can click the
Users Guide link
to see the GitHub HTML Source File rendered in your browser. You can also simply
download PerfView using the instructions above and select the Help -> User’s Guide menu item.
When you have question about PerfView, your first reaction should be to search the Users Guide (Help -> User’s Guide) and
see if you can find the answer already. If that does not work you can ask a question by creating a new PerfView Issue.
State your question succinctly in the title, and if necessary give details in the body of the issue, there is an issue tag
called ‘question’ that you should use as well that marks your issue as a question rather than some bug report.
If the question is specific to a particular trace (*.ETL.ZIP file) you can drag that file onto the issue and it will be downloaded.
This allows those watching for issues to reproduce your environment and give much more detailed and useful answers.
Note that once you have your question answered, if the issue is likely to be common, you should strongly consider updating the
documentation to include the information. The documentation is pretty much just
one file https://github.com/Microsoft/perfview/blob/main/src/PerfView/SupportFiles/UsersGuide.htm.
You will need to clone the repository and create a pull request (see OpenSourceGitWorkflow
for instructions for setting up and creating a pull request.
Reporting bugs works pretty much the same way as asking a question. It is very likely that you will want to include the *.ETL.ZIP
file needed to reproduce the problem as well as any steps and the resulting undesirable behavior.
If you just want to do a performance investigation, you don’t need to build PerfView yourself.
Just use the one from the PerfView Download Page.
However if you want new features or just want to contribute to PerfView to make it better
(see issues for things people want)
you can do that by following the rest of these instructions.
The only tool you need to build PerfView is Visual Studio 2022. The Visual Studio 2022 Community Edition
can be downloaded for free and has everything you need to fetch PerfView from GitHub, build and test it. We expect you
to download Visual Studio 2022 Community Edition if you don’t already have Visual Studio 2022.
In your installation of Visual Studio, you need to ensure you have the following workloads and components installed:
A .vsconfig
file is included in the root of the repository that can be used to install the necessary components. When
opening the solution in Visual Studio, it will prompt you to install any components that it thinks are missing from your
installation. Alternatively, you can import the .vsconfig
in the Visual Studio Installer.
If you get any errors compiling the ETWClrCompiler projects, it is likely because you either don’t have the Windows 10 SDK
installed, or you don’t have the spectre-mitigated libs installed. Please refer to the troubleshooting section for more information.
The first step in getting started with the PerfView source code is to clone the PerfView GitHub repository.
If you are already familiar with how GIT, GitHub, and Visual Studio 2022 GIT support works, then you can skip this section.
However, if not, the Setting up a Local GitHub repository with Visual Studio 2022 document
will lead you through the basics of doing this. All it assumes is that you have Visual Studio 2022 installed.
PerfView is developed in Visual Studio 2022 using features through C# 7.3.
The solution file is PerfView.sln. Opening this file in Visual Studio (or double clicking on it in
the Windows Explorer) and selecting Build -> Build Solution, will build it. You can also build the
non-debug version from the command line using msbuild or the build.cmd file at the base of the repository.
The build follows standard Visual Studio conventions, and the resulting PerfView.exe file ends up in
src/PerfView/bin/BuildType/PerfView.exe. You need only deploy this one EXE to use it.
The solution consists of several projects, representing support DLLs and the main EXE. To run PerfView in the
debugger you need to make sure that the ‘Startup Project’ is set to the ‘PerfView’ project so that it launches
the main EXE. If the PerfView project in the Solution Explorer (on the right) is not bold, right click on the PerfView project
and select ‘Set as Startup Project’. After doing this ‘Start Debugging’ (F5) should work.
You will want to deploy the ‘Release’ rather than the ‘Debug’ version of PerfView. Thus, first set your build configuration
to ‘Release’ (Text window in the top toolbar, or right click on the .SLN file -> Configuration Manager -> Active Solution Configuration).
Next build (Build -> Build Solution (Ctrl-Shift-B)). The result will be that in the src\perfView\bin\net462\Release directory there will be
among other things a PerfView.exe. This one file is all you need to deploy. Simply copy it to where you wish to deploy the app.
One of the unusual things about PerfView is that it incorporates its support DLLs into the EXE itself, and these get
unpacked on first launch. This means that there are tricky dependencies in the build that are not typical. You will
see errors that certain DLLs can’t be found if there were build problems earlier in the build. Typically you can fix
this simply by doing a normal (non-clean) build, since the missing file will be present from the last compilation.
If this does not fix things, see if the DLL being looked for actually exists (if it does, then rebuilding should fix it).
It can make sense to go down the projects one by one and build them individually to see which one fails ‘first’.
Another unusual thing about PerfView is that it includes an extension mechanism complete with samples.
This extensions mechanism is the ‘Global’ project (called that because it is the Global Extension whose commands don’t have an
explicit ‘scope’) and needs to refer to PerfView to resolve some of its references. Thus you will get many ‘not found’
issues in the ‘Global’ project. These can be ignored until you get every other part of the build working.
One of the invariants of the repo is that if you are running Visual Studio 2022 and you simply sync and build the
PerfView.sln file, it is supposed to ‘just work’. If that does not happen, and the advice above does not help, then
we need to either fix the repo or update the advice above. Thus it is reasonable to open a GitHub issue. If you
do this, the goal is to fix the problem, which means you have to put enough information into the issue to do that.
This includes exactly what you tried, and what the error messages were.
You can also build PerfView from the command line (but you still need Visual Studio 2022 installed). It is a two step process.
First you must restore all the needed nuget packages, then you do the build itself. To do this:
If you get an error “MSB8036: The Windows SDK version 10.0.17763.0 was not found”, Or you get a ‘assert.h’ not found error, or
frankly any error associated with building the ETWClrProfiler dlls, you should make sure that you have the Windows 10 SDK installed. Unfortunately this library tends not to be
installed with Visual Studio anymore unless you ask for it explicitly. To fix it launch the Visual Studio Installer, modify the installation, and then look under the C++ Desktop Development and check that the Windows SDK 10.0.17763.0 option is selected. If not, select it and continue. Then try building PerfView again.
If you get an error “MSB8040: Spectre-mitigated libraries are required for this project”, modify your Visual Studio
installation to ensure that you have the ‘MSVC v143 - VS 2022 C++ x64/x86 Spectre-mitigated libs (Latest)’ component installed.
PerfView has a number of *.Test projects that have automated tests. They can be run in Visual Studio by selecting the
Test -> Run -> All Tests menu item. For the most thorough results (and certainly if you intend to submit changes) you
need to run these tests with a Debug build of the product (see the text window in the top toolbar, it says ‘Debug’ or ‘Release’).
If tests fail you can right click on the failed test and select the ‘Debug’ context menu item to run the test under
the debugger to figure out what went wrong.
This repository uses Azure DevOps to automatically build and test pull requests, which allows
the community to easily view build results. The build and status reflected here is the Azure DevOps build status of the main branch.
Builds produced by Azure DevOps CI are not considered official builds of PerfView, and are not signed or otherwise
validated for safety or security in any way. This build integration is provided as a convenience for community
participants, but is not endorsed by Microsoft nor is it considered an official release channel in any way. For
information about official builds, see the PerfView Download Page page.
You can get a lot of value out of the source code base simply by being able to build the code yourself, debug
through it or make a local, specialized feature, but the real power of open source software happens when
you contribute back to the shared code base and thus help the community as a whole. While we encourage this it
requires significantly more effort on your part. If you are interested in stepping up, see the
PerfView Contribution Guide and PerfView Coding Standards before you start.
The code is broken into several main sections: