项目作者: nickhall

项目描述 :
Spline based mesh generation
高级语言: C#
项目地址: git://github.com/nickhall/Unity-Procedural.git
创建时间: 2014-05-21T08:40:11Z
项目社区:https://github.com/nickhall/Unity-Procedural

开源协议:

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Unity-Procedural

At the moment this is mostly experimentation with splines and mesh generation.

I haven’t done any work on this in a while, but I may revisit it since people seem to be finding it!

For now it has simple implementations of bezier and catmull-rom splines including extrusion and mesh generation with texturing.