🔮 An example of iridescence shader in URP.
An example of iridescence shader extending the Lit shader in Unity URP.
Single-layered thin-film BRDF by Laurent Belcour and Pascal Barla’s paper.
I’ll need to further study the underlying principle of these iridescences and find a way to modeling them that suitable for real-time rendering.
CC0-1.0
CC0