项目作者: mxgmn

项目描述 :
Texture synthesis from examples
高级语言: C#
项目地址: git://github.com/mxgmn/TextureSynthesis.git
创建时间: 2016-05-10T20:28:38Z
项目社区:https://github.com/mxgmn/TextureSynthesis

开源协议:Other

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The algorithms are:

  1. Full neighbourhood search algorithm of Scott Draves and Alexei Efros + Thomas Leung and Li-Yi Wei + Marc Levoy is probably the simplest texture synthesis algorithm imaginable.
  2. K-coherent neighbourhood search of Michael Ashikhmin and Xin Tong + Jingdan Zhangz + Ligang Liu + Xi Wangz + Baining Guo + Heung-Yeung Shum takes computational burden from the synthesis to the analysis part and therefore is better suited for synthesizing large textures.
  3. Resynthesis algorithm of P. F. Harrison is scale-invariant, fast, supports constraints and practically never produces completely unsatisfactory results.

Note that my implementations are not completely true to the original papers.

Watch a video demonstration of P. F. Harrison’s algorithm on YouTube: https://www.youtube.com/watch?v=8sUMBMpZNzk.



How to build

This is a console application that depends only on the standard library. Get .NET Core for Windows, Linux or macOS and run

  1. dotnet run --configuration Release TextureSynthesis.csproj