项目作者: prsfx

项目描述 :
Maya Dock Tool Example
高级语言: Python
项目地址: git://github.com/prsfx/MayaDockTool.git
创建时间: 2019-12-24T14:26:55Z
项目社区:https://github.com/prsfx/MayaDockTool

开源协议:

下载


Maya Window Dock Example

  1. This example project is to create Maya tool. By binding *.ui file.

Why

  1. Binding *.ui file for the tool is way more faster. So by usin this method,
  2. I believe it will more faster.
  3. This method wasn't the right or wrong. But till now, this method is suit for me so damn well.
  4. There's no fully correct or bad method for programming/scripting.
  5. Which one is suit you well will cut timeline for development.

About

  1. This feature added for Autodesk Maya 2017++
  2. By default. Most of your module for tool is placed on script folder
  3. or from maya version script version.
  4. Default Script Maya Folder:
  5. Windows10 : username\Documents\maya\scripts
  6. MAC : $HOME/Library/Preferences/Autodesk/maya/scripts
  7. Linux : $HOME/maya/scripts
  8. So if you want add more control tools for different version, you can go to:
  9. Windows10 : username\Documents\maya\mayaVERSION\scripts
  10. You can place "myMayaTool" folder to that location

See “polygonTool.py” for more detail.

Note

  1. Basically we're just create 2 class for 2 window.
  2. The main core class is to build the function.
  3. And second class is to bind it with Maya window.